The start of a fantastic new series.
Johannes Cabal has never pretended to be a hero of any kind.
There is, after all, little heroic about robbing graves, stealing occult volumes, and being on nodding terms with demons. His purpose, however, is noble. His researches are all directed to raising the dead. Not as monstrosities but as people, just as they were when they lived: physically, mentally, and spiritually. For such a prize, some sacrifices are necessary. One such sacrifice was his own soul, but he now sees that was a mistake - it's not just that he needs it for his research to have validity, but now he realises he needs it to be himself. Unfortunately, his soul now rests within the festering bureaucracy of Hell. Satan may be cruel and capricious but, most dangerously, he is bored. It is Cabal's unhappy lot to provide him with amusement.
In short, a wager: in return for his own soul, Cabal must gather one hundred others. Placed in control of a diabolical carnival - created to tempt to contentiousness, to blasphemy, argumentation and murder, but one may also win coconuts - and armed only with his intelligence, a very large handgun, and a total absence of whimsy, Cabal has one year.
One year to beat the Devil at his own game. And isn't that perhaps just a little heroic?
Jonathan L. Howard is a game designer, scriptwriter, and a veteran of the computer games industry since the early 'nineties with titles such as the 'Broken Sword' series to his credit. He lives in the United Kingdom with his wife and daughter.